The Designer Behind Immersive Gaming Experiences
In the dynamic world of video game development, few names are as influential in shaping player interaction as Lisa Jaugey. As a Senior UI/UX Designer at Virtuos, she has become a pivotal figure in defining how users engage with some of the industry’s most beloved titles.
With a unique Franco-German perspective, Jaugey brings a global design sensibility to her work. Her approach transcends mere functionality, focusing instead on creating deeply immersive and accessible experiences that resonate with a worldwide audience.
Her impact is most profoundly felt in the intricate art of game remasters and adaptations, where she masterfully balances nostalgia with the demands of modern technology. This has cemented her reputation as a forward-thinking leader in UI/UX design.
From Indie to AAA – Lisa Jaugey’s Gaming Journey
Lisa Jaugey’s career is a testament to the power of diverse experience. Her journey has taken her through both the fast-paced indie scene and the structured world of AAA development, providing her with a holistic understanding of the gaming landscape.
This journey was built on a solid foundation from ISART DIGITAL in Paris, a leading institution for video game and 3D animation education. There, she honed the skills that would later define her innovative approach to user interface design.
By navigating the unique challenges of both indie and AAA projects, Jaugey developed a versatile design philosophy. This adaptability allows her to create compelling player experiences, regardless of a project’s scale or budget.
Redefining Game Remasters Through UI/UX Excellence
At Virtuos, Lisa Jaugey has carved out a niche in the specialized field of game remakes and remasters. Her work involves breathing new life into classic games, ensuring they meet the expectations of today’s players without losing their original charm.
Her portfolio includes significant contributions to high-profile projects like Medal of Honor: Above and Beyond and the highly anticipated remaster of The Elder Scrolls IV: Oblivion. In these roles, she has been instrumental in reimagining how players interact with these iconic worlds.
The challenge lies in a delicate balancing act—preserving the core essence that made these games classics while integrating modern UI/UX principles. Jaugey’s work ensures that these titles feel both familiar and refreshingly new.
The Oblivion Remaster – A Case Study in Immersion
Jaugey’s philosophy on immersion is perfectly captured in her thoughts on the Oblivion remaster. She believes that even subtle elements, like ambient music, are crucial for making a game world feel alive and engaging.
This focus on the small details demonstrates her deep understanding of player experience. For Jaugey, a successful UI/UX design is one that contributes to the overall sensory journey, making every moment in the game meaningful.
Her approach ensures that the remastered experience is more than just a visual upgrade. It is a thoughtful reconstruction of the game’s atmosphere, designed to deepen player immersion and emotional connection.
Mastering Cross-Platform Adaptation
One of Lisa Jaugey’s key strengths is her expertise in adapting games across different platforms. She understands that what works on a PC with a mouse and keyboard may not translate effectively to a console controller.
She has championed the redesign of complex menu navigation systems to be more intuitive for console players. This often involves embracing a “less is more” philosophy, where simplicity and ease of use are prioritized over cluttered interfaces.
Her technical acumen extends to leveraging platform-specific features, such as the PS5 DualSense controller’s haptic feedback. By creating unique vibration profiles for in-game actions, she enhances the tactile experience, making gameplay more responsive and engaging.
Accessibility as a Core Design Principle
In today’s gaming landscape, accessibility is no longer an afterthought—it is a necessity. Lisa Jaugey is at the forefront of this movement, advocating for design that is inclusive of all players.
She recognizes that modern console players have come to expect a high standard of accessibility. Her work involves carefully considering how to meet these expectations, ensuring that games can be enjoyed by people with diverse needs and preferences.
This commitment to accessibility is woven into her design process. She focuses on creating user-friendly solutions for complex interfaces, making sure that every player can navigate the game world with ease and confidence.
The Future of Game UI/UX Design
Looking ahead, Lisa Jaugey continues to champion a player-centric approach to design. She envisions a future where UI/UX is even more integral to the creative process, shaping game experiences from the ground up.
As new technologies like virtual and augmented reality become more prevalent, the role of the UI/UX designer will only become more critical. Jaugey’s forward-thinking mindset positions her to be a key influencer in this evolving field.
Through her work and her insights, she is not only creating exceptional games but also inspiring the next generation of designers. Her influence will undoubtedly continue to shape the future of how we interact with and experience video games.






